Question about scrolling frames

So I have a scrolling frame. Basically I’m making a party up UI. And each player will be able to create or join an existing group. And all these parties will be shown inside a scrolling frame.

Now I know I can just set the canvas size to huge, but it seems a bit odd and not really efficient.

I’d rather increase the canvas size with every addition of a new party group. But if I do that, it stretches the existing frames. Is there a way around this? Or do I just need to expand canvas size (Y) from start?

Edit: I know I can use offset, but then this error happens when the window gets too small?
https://gyazo.com/67d598b138803bc60ee0d8b95c75d438

You can use UIGrid or UIPadding

You might want to check out this topic:

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