Question about the LocalizationService instance

Question related to LocalizationServices.

Hey there developers!

(warning: if anything is unclear, reply to this message and i’ll make sure it’s clear.)

I’ve recently learned the LocalizationService instance, and I quickly learned how to use it in the most effective I could.

I’ve made an AntiCheat for my upcoming game.

I have a question about this:

The ROBLOX Documents CLEARLY states that you are NOT allowed to track a (kids) location.
Am I allowed to get info about the hacker using LocalizationService?

Currently I have:
PlayerName, UserId, Country Location, Type of Hack, Type of Action Completed (kick, warn, etc.) & Type of Script.

The 3rd one is the most important though, since the ROBLOX documents state you aren’t allowed to track a (kids) location, am I allowed to use this for my AntiCheat?

Any response is appreciated! <3

It depends on what you’re going to with it. I believe LocalizationService was made for the intent of localizing your game for a certain region.

I’m not going to do anything with it. I just think it’s nice to know where my hacker comes from.