Hello, I was wondering whether this VFX is created using scripting or if it relies only on a Trail. I’m not sure how this effect could be achieved using a Trail instance. (You can see it in the video - sorry for the quality, it was recorded in Roblox.)
Hey! That would be a trail, with a decal on it. I am not a visual effects artist but that is 100% what this is. You can simply add a decal onto a trail to achieve something like this.
Yes, but what about a tapering effect, so the trail also narrows in width, and it gradually fades out from the end back to the start over time?
You can use the WidthScale graph propety of the Trail object to achieve that effect, just set the endpoint to zero, if you want something where it narrows and then tapers off to zero like in the video you provided.
Additionally, if you want to have it gradually fade out, you can also use the Transparency graph property of trails, set the endpoint to the maximum (1) if you want it to fade out completely, or something like (0.5) if you want it to remain opaque but still want the tapering effect to be visible.
Make sure to adjust the lifetime property to a high value like 1.45 if you want the trail to have a long length and duration.
