As part of a future game project to learn Luau, I am trying to find a way to make this sphere roll when the player walks on top of it. The physics engine seems not to like what I have been doing (the sphere either does not move or slides like ice), so I have turned to using scripts as a solution. However, I have never scripted before and would like to hear professional advice rather than continuing to bang rocks together. The idea looks something like this, if that helps with theory crafting:
The outside translucent thing is the only object in the model with mass, density, and collision; the rest are basically weightless detail. Everything else is also welded to the outside sphere, besides some hinge constraints which are welded to the main attachment point. Any input is very appreciated!