ive read up about VFX lately for constructing my explosion system.
most people say to keep your VFX client sided because it’s laggy to do it on the server side or something from what i saw in a few posts?
so i thought about it. since my system is projectile orientated should i do :FireAllClients() and activate the VFX on the client side from there instead of doing it on the server? and if so should i do the same for sound effects and stuff or should i keep that on the server side?
my assumption is that i should probably keep the sound effects on the server side and the VFX on the client side. tysm! ^^