Do I have to disable the pre-made roblox chat for my game to be eligible for release on console? Or can I just leave it on and roblox will handle it for me depending on the player?
I think the default chat is automatically disabled if I remember right. If you’re using custom chat then you’ll need to do your own checks.
Not having text chat enabled used to be something that was checked before games were added to the Featured sort on Xbox, and as a result many games have it disabled. However, some games with custom chats have it enabled to this day and have been or are still featured on Xbox.
It seems like “No text chat” was added as a requirement only recently. You now have to agree with this requirement in order to publish your game to be played on Console.
Which means that you would need to disable your custom chat systems before being able to release on Xbox. If you’re not forking the chat scripts / using a custom chat system, Roblox should handle this for you and you will be fine.
The Devhub page for ‘Xbox Guidelines’ lists all the requirements to get your game featured.
Do I have to do it if the chat is enabled but not essential?
I have a place that relies on using text-boxes is that eligible?
I’m glad I looked this up and found this post. I was almost about to try making a chat that works for console.
But why on earth would they disallow it specifically for console? I’ve known communication to be very important in many roblox games. Do some things simply not work on console; figured it’d be a little hard to make it work comfortably due to lack of many buttons like a keyboard has or a touch screen like mobile devices?
There is a staff response about this situation. It has something to do with meeting Xbox Requirements.