Hello,
I have been working on a project that is helping me learn to develop games here on Roblox. I recently learned how big of a problem that exploiters can be and how important it is to protect your games. I had a few questions about exploiters that I decided I should go ahead and ask.
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I should definitely ban them, but should I report them as well?
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If #1 (
) how should I get their names? Is there a master list of all of the banned players in my place settings or something?
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I will incorporate “checks” on my remote functions to make sure the player firing them is actually capable of it and not using cheats to fire them. Is there a way I can make some sort of database that stores the players that fail these checks outside of Roblox? For example, the script checks to see if the player fired the event legitimately, and if they didn’t, can I send their name to a .txt file or something and keep a master list?
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This one may be silly. Is it possible to have a 100% exploiter-proof game? If so, how difficult is that?
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Let’s say I am in over my head with protecting my game. Is it a thing where people can hire someone to go through all of my events and scripts and put in protections? Do people do this?
Thanks all in advanced!