First of all, i’m not 100% sure this is the correct section, is the first time i write this type of topic.
Hi everyone! I’m making a Detective style game called “Evidence”
The game is currently on Alpha 0.3.1 and i’m fixing some bugs, getting rid of useless scripts and editing/simplifing the game mechanics.
The game is about a detective/solo or group and will work like Phasmophobia
The problem is: I’m starting to think that my game could be really repetitive
The game has actually different mechanics that i’m still developing and fixing like:
Working Fingerprint Scanner with UV Rays
Working Syring/BloodPicker
Working DnaPicker
Working analyzer for them all
Also in next versions the game will have a database to compare Fingerprints with Police database to find the killer
A question system to the suspects and witnesses to get his personal infos
Also the possibility to have more than one killer
Not only murders but more like heists, serial killers, Criminal Societies and more
The game will work in this way:
Find evidences and analyzs them
Interrogate witnesses or suspects
Find the Killer/Robber/s
Arrest them
So now i’m here to ask to the whole community, what should i add to this game to make it less repetitive, what would you like to see that will let you say “Oh wow, Let’s get to work guys, justice never sleeps” and let you play this game more and more times?
I only have the “fear” of making a game like “mh, yeah liked this match, aight bye bye game Let’s play to something else”