Hello! I am currently making a fps shooter based off Valorant called Decimate. I have questions on making a fps shooter map.
1. How big do you think a map should be?(In studs)
2. How compact should the maps be?
3. How high would it have to be to damage the player from fall damage?(in studs)
That is all the questions hope you answer all of them! ( ͡° ͜ʖ ͡°)