Basically I need to grab all the Ids of all the assets already in the workspace, and there is a ton of them. There’s Textures, MeshParts, Meshes, and Sounds…
This would be a lot easier if all IDs were labeled as
‘AssetId’ and not ‘TextureId, MeshId, SoundId’
I want to write a script that can simply go through all of them and print the values if the descendent has a id property.