Quick "shatter" system

hello, I was bored so I made a cool crack/shatter system that is obviously based off of whitebeard’s gura gura no mi power for my tower defense system

heres what the thing looks like rn

sound is off by like 0.1 second but i dont care yet, whats your thoughts on this? anything i should polish this with or add on to? I might make this a public module with some extensive functions.

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why did the clip broke tho, btw did the shatter effect completed? i been looking for these for a while

yup, its been 2 years though unlikely that ill find the fx, its in one of my tower defense games somewhere but ill try find it and send it here

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