local TeleportService = game:GetService(“TeleportService”)
local gameID = 5801493534
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player then
print("Teleported to LAND.")
Hi there. I completely forgot to make a transition for the teleporting and I am on borrowed time because tomorrow I am planned to open a preview of my experience. Is there any chance someone has an easy method for making a black fade-in for the teleport script? Thank you so much. Be safe!
Sorry, but please search beforehand. There are countless resources about a fading transition.
Here’s an article from the API reference that should be help. You can tweenservice if you want or you could simply use a for loop to achieve the fading affect. Since your grabbing the player, you could index a frame from their playerGui and create the fading transition.