I was wondering how to get the R15 animations to work with this character. It has the proper bones/rigging to it, just need help getting it to work with being a playable character with the base animations. (I’m new to this, so i’m a bit of a smoothbrain)
btw, i’m trying to figure out how to do it with that mesh deformation stuff.
So im not sure how mesh bones work but you have to label them (LeftUpperArm LeftLowerArm and so on) and then it should line up, obviously speaking you might have to modify the animation a bit incase it registers one of the segments as backwards because then it would play that part backwards, after that just use the world settings for animation or make your own and use an animation player thingy, Sorry im bad at explaining things but this should help