I made an idle animation for my tool but on the player the players arm sticks out instead of going down
How do I fix this, Thanks
I made an idle animation for my tool but on the player the players arm sticks out instead of going down
How do I fix this, Thanks
Ive already tried that, The problem is with the animation and not the tool orientation because in the pictures you can see that the arm in the editor is much closer to the player when in the loaded animation it is much further out
I love animations (maybe)! Remember to set the animation of each limb: if you didn’t create a keyframe for your upper arm or lower arm it might look weird. Also, you have to make sure to set the priority of your animation to Action when you save it so that it doesn’t blend your animations with default ones
Thank you! I somehow forgot to set the animation priority
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