if self._instance:IsA("Player") then
local function setCharacterToRunner()
local character = self._instance.Character
local newCharacter = ReplicatedStorage:FindFirstChild("BaseModel"):Clone()
newCharacter.HumanoidRootPart.Position = Vector3.new(character.HumanoidRootPart.Position)
newCharacter.Parent = game.Workspace
self._instance.Character = newCharacter
character:Destroy()
end
setCharacterToRunner()
end
I have this code to set the character’s model to a custom one. The custom model is a standard base r15 rig I got from Moon Animator. It works, except it doesn’t have the normal r15 animation, nor does it set the camera to focus on the player. It looks like this: 2021-07-18 23-30-16 How do I get back animation and camera functionality?