R15 Package Conversion Bugs

More trench coats please in that case.

Why is the pirate one of the only packages that has decent looking elbows/knees…

idk.png
This package makes you bounce up really high when you move, like literally your character is constantly getting flinged into the air and it’s hard to use.

and this one

This one makes players bounce high too

These legs cause my ragdoll script to fail with my character going noncancollide. They also make my character jump higher than normal.

This is probably due to the parts that have a size of 0 in the mesh.

Using @Lilly_S’s character for reference.

Screenshot_366.png

The left arm shoulder is clipping.

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Found another one.

The Londoner legs are way off, and the arms position on the torso are off a bit as well.

Screenshot_368.png

Another issue on this one

The right arm seems to be really glitchy.

We will be fixing the arm on this one.

I don’t think the texture of the shirt is going onto the hands portion.

EDIT: Nevermind it works.

What about Grip attachments? I was excited to start throwing some swords on these guys but the grip attachments don’t seem to be correct (they should be set where a handle would not clip the mesh)

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I think this is intentional, the hands are left as the body colors from the character.

Wait, so shirts can’t go on the hands anymore?

I mean for that specific package it looks intentional. Can you post a comparison picture with the R6 version of the package?

This is R6, my arms are tan colored but the shirt covers the glove portion of the package. Completely the same outfit as the R15 pic
SpacebotStanding.png

Can you post a picture of the shirt unwrapped? (Remove 1 or 2 from the ID or whatnot)

Here it is. The bottom of the arms aren’t transparent.

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