Whenever I enable the ragdoll my character just stays frozen in the air like a statue. How can I fix this?
ummm… what about R6? if it’s for R15/RTHRO
is there any way to activate the ragdoll without pressing R? ive tried scripting it myself but it doesnt work
Changing the torso package (in the player’s humanoid description) and applying it will kill players who have had their ragdoll built beforehand.
Hello everyone, I’ve been running into a rare bug that has caused people who get up from ragdolls with a very rare chance to get half stuck in the floor and slide around at high speeds. (It looks as if the bottom of the HumanoidRootPart is touching the floor) and the players are in a falling animation.
Anyone else ran into this issue before and potential solutions?
This has been asked several times, and EchoReaper has already stated they do not intend to add support for R6.
I made that reply 9 months ago and I had no idea there were billion replies about that
Have you managed to find a solution to this bug? I am facing the same issue.
Hey, sorry for bumping into this topic; but I have a question that I must ask. How would I be able to make it so that the players in ragdoll mode could move like in Super Bomb Survival?
Pretty sure that the ControlModule has something called GetMoveVector, you can probably use that and apply velocity onto the ragdolled character