i saw a lot of r15 characters having smooth elbows and knees like in the image attached. how would i achieve this?
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Have a look here:
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i saw that but i didnt really understand it too much
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The body Parts are Meshes that can be ‘bent’. They use a frame (they call the sections bones) and the mesh will stretch and shrink to keep their shape.
There are a lot of animal games that use Mesh Deformation to get realistic movement of their animals with no joints showing.
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ah i was more hoping for something premade but i will try look into it
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unfortunately cant find a solution
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