R6 Animations Feedback

Made some R6 animations for a commissions, gimme critique through the poll and if possible, through replies.

Combat Idle
Basic Idle
New Combo

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I love how both idles actually feel responsive and move in arcs. As for the combat, I feel the startup of the punches should be a bit faster if these are basic mouse-clicks attacks, and maybe try to mix up the choreography too.

good work g

For hits, they’re in a way automatic, because it’s for one of those Anime Fighter type of games so