No, this is not a viewmodel rig.
Yeah that’s right, it’s not. It’s a script that automatically makes your arms follow your camera like a viewmodel
It only works for R6 rigs though so don’t get angry at me if it doesn’t work on R15. I’m still working on that.
Demonstration:
How to use
Plop it down in StarterGui or StarterPlayer and you’re done.
You can edit a few of its attributes by selecting the script and editing the attributes. They’re mostly self explanatory.
If ViewmodelSway
is enabled, the arms will sway based on your camera movement
If WalkCycle
is enabled, the arms will do a procedurally generated walking animation. It adjusts its speed based on your character’s WalkSpeed
FirstPersonArms.rbxm (3.6 KB)