When using HumanoidDescriptions, if I were to apply a description to an R6 rig with certain accessories, the accessory will not equip correctly, usually spawning around the head area instead of where it should actually be.
This bug has been occurring for ages and seems to mainly affect back and face accessories. It also affects Humanoid:AddAccessory.
Reproduction
Load a humanoid description onto an R6 rig that has back/face accessories
Possible Reason:
R6 is missing various attachments that R15 has, and Roblox appears to default to just using the HatAccessory attachment. It would be better to add fallbacks for the various accessories on R6.
I wonder if this is the reason for the head-stuck-in-door bug.
Curious what the Attachment name is, or if its name only matters in the sense
of āunknown to R6ā. I have something with an attachment called āCenterā, and it seems to often
attach to the face of any Humanoid if hurled at them.
Iāve been having the same issue ever since Iāve had Back accessories equipped, usually with less-than-stellar results:
Iāve been wondering if thereās a way to prevent this from happening without removing the Back accessories completely.
Thanks for the additional information! I was able to reproduce this. Weāve filed a ticket to our internal database and weāll follow up when we have an update for you.
It probably happens because when you use the rig builder, it doesnāt add the necessary accessory attachments. While that should be fixed imo, I have a rig that contains the necessary attachments if you want, it fixed the positioning for me: dummy.rbxm (10.7 KB)