R6 Characters do not apply accessories correctly

When using HumanoidDescriptions, if I were to apply a description to an R6 rig with certain accessories, the accessory will not equip correctly, usually spawning around the head area instead of where it should actually be.

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This bug has been occurring for ages and seems to mainly affect back and face accessories. It also affects Humanoid:AddAccessory.

Reproduction

  1. Load a humanoid description onto an R6 rig that has back/face accessories

Possible Reason:
R6 is missing various attachments that R15 has, and Roblox appears to default to just using the HatAccessory attachment. It would be better to add fallbacks for the various accessories on R6.

8 Likes

I wonder if this is the reason for the head-stuck-in-door bug.
Curious what the Attachment name is, or if its name only matters in the sense
of ā€˜unknown to R6ā€™. I have something with an attachment called ā€œCenterā€, and it seems to often
attach to the face of any Humanoid if hurled at them.

Hello! I canā€™t seem to reproduce this. Can you please provide a repro file? Thank you!

3 Likes

r6 bug repro.rbxl (25.0 KB)
if you run the file, itā€™ll apply one of my outfits where the bug happens

1 Like

Iā€™ve been having the same issue ever since Iā€™ve had Back accessories equipped, usually with less-than-stellar results:
image
Iā€™ve been wondering if thereā€™s a way to prevent this from happening without removing the Back accessories completely.

Thanks for the additional information! I was able to reproduce this. Weā€™ve filed a ticket to our internal database and weā€™ll follow up when we have an update for you.

4 Likes

Did anyone ever find a solution to this? Iā€™m having this problem right now

1 Like

It probably happens because when you use the rig builder, it doesnā€™t add the necessary accessory attachments. While that should be fixed imo, I have a rig that contains the necessary attachments if you want, it fixed the positioning for me:
dummy.rbxm (10.7 KB)

3 Likes