(R6) How can I rotate the torso on a singular axis by using the HRP RootJoint Motor6D?

Hello, how can I make the torso rotate this way by using the RootJoint motor6d on the HumanoidRootPart?
torsorotation

im assuming you mean rotating the upper part of the body? theirs a WaistRigAttachment in a r15 UpperTorso that you can change the orientation on. idk if thats the x or z rotation but just try by rotating it 90 and and run the game and if that doesnt work try another angle. if im misunderstanding then lmk.

image

Sorry it was in R6!!! (thank you for responding)

I DID IT HERE’S THE SCRIPT:

Angle = value between 0° (facing down) and 180° (facing all the way up)

HRP.RootJoint.C0 = CFrame.new(Vector3.new(0, 0, 0)) * CFrame.Angles(math.rad(Angle), math.rad(180), math.rad(0))
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