how to animate humanoidrootpart in r6?
do you mean the torso? because i remember the humanoid thigy being transparent
no, i mean moving the humanoidrootpart, because if I just like move the torso a million blocks away during the animation, when the animation ends it will come back,
Because HumanoidRootPart
is usually the PrimaryPart
of a character, you technically can’t animate it.
You can’t. If you want something to move while an animation plays, you’re going to have to script the movement. I recommend researching Body Velocity and Vector Forces.
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thats what i was doing, when I realised I didn’t understand it at all so then I was like ‘if I don’t understand it, I shouldn’t use it’
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