R6 Legs just stopped working?

Currently in any R6 project I open up, when the player walks I get this:

The legs are completely still. I can play my own animations just fine but the default animation is not really working. I haven’t manipulated the default animation in any way.

Even in a completely blank project with no scripts I’m still getting this effect and I have no idea why.
Restarting studio hasn’t done anything as well.

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This is an issue with the new strafing animations beta. You can disable it until it is fixed by going into File > Beta Features > Strafing Animations.

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