R6 Npc parts clothing help

(I’m new so I’m sorry if this is the wrong place)

I’m trying to make an R6 npc with realistic looking clothing that can move with the limbs

  1. What do you want to achieve?
    I want my npcs to have layered clothing that is my own that looks good (not an accessory, but parts). Also it’s R6

  2. What is the issue? Include enough details if possible!
    I can’t find a way to make my npc have layered clothing (parts) that looks good and realistic

  3. What solutions have you thought of so far?
    I’ve tried welding and I thought of rope, but that sounded glitchy

If you have any other ideas on how to make a realistic npc (I’m using R6)

the best way of going for brick built clothing is:

  1. position the part (e.g. Torso.CFrame + Vector3.new(0,0.25,0)
  2. weld the position (weldconstraint)
  3. repeat for other parts
    make sure to set the parts to cancollide OFF and massless.
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