Hey! So I’d love to keep my players in R15 only. We got it enabled for R15 in the game settings, but it still allows players to use R6…
Pretty sure the problem will be the fact we got our own create character function. I think it has something to do with these lines:
local Character
if RunService:IsStudio() then
Character = Players:CreateHumanoidModelFromUserId(1815324643)
else
Character = Players:CreateHumanoidModelFromUserId(Player.UserId)
end
. CreateHumanoidModelFromUserId maybe does not care about the rig type and takes their default rig type? Not sure. If anyone could help to figure out how to make it R15 only, please do it!
Yeah, I believe this takes the user’s actual rig setting into account rather than your game’s setting. Maybe GetHumanoidDescriptionFromUserId would work better for you.