R6 rig with R15 bones not importing correctly into Roblox

Okay I have an r6 rig with r15 bones but for some reason it will not properly import into Roblox. Here is an image of the blender window:

Here is a video of it working perfectly in blender:

Here is a screenshot of what it looks like in the studio animator:


(Also for some reason it refuses to scale to the real size of a character)

In case you were wondering it took me like four hours to make this once I figured out how to do it. Weight* painting is very annoying.

SOLVED:
I fixed this by unparenting the body from the rig but keeping the transform then parent the rig to the body.

Sorry buy can you elaborate not sure what this means.