R6 to R15 Adapter [Beta]: Enable R15 Tech in R6 Experiences

This is basically just “Good Idea, Bad Execution.” update

I like the idea of turning R15 Avatars to R6 Avatars but the only issue is that, that will break A-LOT of games. The reason is quite simple, R15 just doesn’t really work well, even if it’s converted into a R6 Rig. And there are multiple reasons to as why.

Examples would include:
Obbies like JToH will literally just be unplayable because they rely on R6 Rigs due to the R6 Hitbox. The reason why? It’s because it’s used to replicate complex obby stuff like wall-wrapping, certain clip glitches like the “/e dance2” clip, and much, Much more. As a R15 Rig wouldn’t be able to replicate these types of things because of the different hitbox.

Animations exclusive to R6 will break because, well, they only play within a R6 Rig.

And for my final reason, R6 is literally meant for simplistic reasons. For example, R6 is a really useful rig for animating. Since R6 has less body parts then R15, it will allow new animators to create animations without having move too much. (If you get what I am saying).

And why are you deprecating R6 exactly? It’s just going to make the community hate you, ROBLOX.

So, in my opinion, it’s good alright, just it has way too many flaws to be useful.

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