r6 animation using this adapter
this is how the animation is supposed to look in r6
for context on why it’s a different avatar than this one is,because this is on one of my other accounts from some game i’m working on
scaling is also a bit off,head is obviously way too big.
physics of the body parts freeze when dying too,only the torso actually has physics

this needs a lot of work before i even consider using it in ANY of my games,although i really don’t make many of my games public anyways.