https://gyazo.com/970eaa7b983051bc0e79d888ab11664f
As you can see in the gif, (please click on it if you can’t) ragdolling the rig would make it like the Upper/Lower torso was anchored and make the rig stand up/kneel down just like that, and it wouldn’t lie down.
I’ve only had the issue with my ragdoll for the past day. Yesterday, everything was still working fine. I’ve double-checked to see if anything was anchored/cancollide = true but everything is normal. What’s weirder is that past versions of the game with the same rig/same scripts are still working fine. Any idea what’s happening here?
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Have you checked the scripts of the older versions to see if you may have mistakenly edited something in the new version?
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Tried copying the old-version scripts to the new game, still the same issue
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old version rig too? and is a setting in game settings messing with the rig?
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I haven’t changed anything, as far as I remembered, so I don’t really know what’s causing the problem. And yes, I did try the old rig as well.
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Does the player still have control of the physics? e.g network ownership
Yes, they are the network owner.
If you wanna know more about my scripts, I used EchoReaper’s ragdoll module.
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Issue solved. I added a BodyGyro inside the HumanoidRootPart without knowing.
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