My game has a system where if you below a certain threshold of health, you get incapacitated and go into a ragdoll state. You also ragdoll upon death. While the ragdoll part works, the physics is the part that’s broken. The ragdoll slowly lifts its arms up to form a T. I genuinely have no idea why it’s doing this and it only stops when the ragdolled character is dead. Any help would be greatly appreciated
Ummmm, I think that’s just physics, I don’t think that’s an issue. I’m pretty sure that if you go into popular ragdoll games and you just stand still and ragdoll you are likely to fall into the t shape that you are showing.