I’ve made a temporary ragdoll script using ball constraints but the player seems to stay attached to the humanoid root part and suspended in the air. The script is in a server script and I have tried setting the network owner to nil and setting the humanoid state to physics but it still does not work. When the ragdoll script is used when the player dies, the player is able to fall completely flat. Does anyone know why the player’s character stays suspended in the air?
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i cannot figure that out but i liked your post so more people would see this
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