Ragdoll Severely Bugging out

I am currently to make a quote “Euphoria Ragdoll” typa thing but it seems everytime i activate it after a few seconds my character bugs out and flings me most of the time, Anyone know what the cause of this might be?


Can you provide code in the post? Can’t really help out if there’s nothing to fix.

I really don’t know much on what to show. i was just thinking it was a physics bug.

A snippet of the code that you think is bugging out would do, but yeah, it’s most likely collision and that’s what’s affecting the physics.

I’ve made sure the collision’s wont affect anything via collision groups, However i think this line may have something to do with this

		muscles.Name = character.Name .. "movers"
		muscles.Parent = workspace.Ignored.Muscles
		muscles.Humanoid.PlatformStand = true
		local weld = Instance.new("Weld")
		weld.Part0 = character.HumanoidRootPart
		weld.Part1 = muscles.Torso
		weld.Parent = character

Welding might cause the problem, but I don’t really know what else your doing.

Try seeing an alternative solution if you somewhat don’t need welding.

The weld doesn’t seem to effect it

Turns out the animation was just messed up.

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