hello! i’m rage.
i’m a self taught programmer and obby builder with over 7 years of experience with Lua on Roblox Studio, and around 2 years experience with Python and Java. i am mainly a solo developer but i have worked on a handful of games with large teams and understand how to work in a collaborative environment.
my goal for your game is to help perfect your ideas. i am ambitous and want to help realise your game vision by creating polished systems that keep in mind whoever may be after me.
currently i am availible and looking for work!
here are some of my solo projects
town ain't big
first person cowboy dueling game, ik foot planting, custom non-humanoid character, everything by me (link)
Prop Game
prop hunt except the hunter has the ability to pick objects up (including you), everything by me (link)
Craftwars Clone
craftwars-like game remade from ground up with better gui, enemies, and combat using robust module systems (link)
the tv
roblox game using a custom api to take any video/image file and display it with 1x1x1 studs in roblox at any resolution.
note: yes, i know this can bypass roblox filter. that’s why this game is always private and can only be operated by me. it was made purely for the fun of making.
here are some of my obby builds
Tower of Traversing the Tropics
story-driven obby with a tropical theme. contribution to the popular obby game Eternal Towers of Hell (link)
Tower of Watts
obby themed around a gigantic bolt of lightning. contribution to the popular obby game Eternal Towers of Hell (link)
here are some of my other contributions
The NEAT Project
semi-popular obby game. former developer for around 2 years. rewrote core systems, built lobbies, hosted 20+ player community events. (link)
i am a full time college student, so after my work is done i will typically have around 3 hours each weekday and around 5 on the weekends. i’ll always let you know if something comes up.
i’ll accept USD or robux. i’m open to either commissions or jobs right now
the best way to reach me is on discord: RageFurious
i will also typically check my messages on the dev forum if that is preferrable for you.