I’ve been working on a random ‘Rodel-Coaster’ generator the last week and I thought I’d share it with you guys. It’s far from being done, but I think I’ve made enough process to make it look interesting. You can use W and S while riding to go faster/slower.
[quote=“Stravant”]Really nice. For anyone not in the know, this is what it’s referencing:
At the bottom you should use humanoid:ChangeState(‘GettingUp’) to gracefully move them out of the sitting state when you remove the cart.[/quote]
Actually there is a similar type of coaster which uses two rails instead of one which is also often found in Austria. I based it on that one but they’re both pretty much the same. Thanks for the tip though, I’ll probably add that.
It isn’t as bad as it looks like. I remember Austria having a rather strict ‘tree-policy’ of some sorts. People are not allowed to use unused mountains to make more pistes etc.
[quote] [quote=“Stravant”]Really nice. For anyone not in the know, this is what it’s referencing:
At the bottom you should use humanoid:ChangeState(‘GettingUp’) to gracefully move them out of the sitting state when you remove the cart. [/quote]
Actually there is a similar type of coaster which uses two rails instead of one which is also often found in Austria. I based it on that one but they’re both pretty much the same. Thanks for the tip though, I’ll probably add that.[/quote]
Here in Switzerland they usually have the two-railed tracks as well. I absolutely love them.
Great work on this one! I just wish they were a bit longer.
[quote] Just the part that generates the floor and the fence
I will continue to manually build on the maps from there
I could throw in some R$ to the deal if needed [/quote]
I’ve edited the script a bit to make it suit your game a bit better. I rather not post the code here, so I’ve added you to Skype. Could you add me there so I can give it to you?
[quote] Just the part that generates the floor and the fence
I will continue to manually build on the maps from there
I could throw in some R$ to the deal if needed [/quote]
I’ve edited the script a bit to make it suit your game a bit better. I rather not post the code here, so I’ve added you to Skype. Could you add me there so I can give it to you?[/quote]