Hello, so I have been working on a system but It doesn’t really appear to work nor error in the output, if I had done something wrong please tell what did I do, here is the code.
local _settings = require(script._settings)
local WeatherHistory = {}
local Lighting = game:GetService("Lighting")
while wait(_settings.wait_time) do
local random_weather = math.random(1, 3)
if random_weather == 1 then -- Sunny
game.Lighting.Blur.Enabled = false
game.Lighting.SunRays.Enabled = true
game.Lighting.ColorCorrection.Enabled = false
table.insert(WeatherHistory, "Sunny")
end
if random_weather == 2 then -- Rainy
game.Lighting.Blur.Enabled = false
game.Lighting.SunRays.Enabled = true
game.Lighting.ColorCorrection.Enabled = false
game.Workspace.VFX.Snow.RainEmitter.Enabled = true
game.Lighting.FogEnd = _settings.Lighting.Fog
game.Lighting.FogColor = Color3.new(111, 111, 111)
table.insert(WeatherHistory, "Rain")
end
if random_weather == 3 then -- Snowy
game.Lighting.Blur.Enabled = true
game.Lighting.SunRays.Enabled = false
game.Lighting.ColorCorrection.Enabled = true
game.Workspace.VFX.Snow.SnowEmitter.Enabled = true
game.Lighting.FogEnd = _settings.Lighting.Fog
table.insert(WeatherHistory, "Snowy")
end
print(random_weather)
end