Hello. Im trying to make a script where it gets a random player and teleports it to a part. After 10 seconds it will make the random player go back to spawn and it will grab another random player and so on. Asked AI but everything fails. Any help or ideas?
local Players = game:GetService("Players")
local DelayBetweenGrabs = 10 -- The duration between teleports
local TeleportPart = workspace.Part -- The part to teleport the player to
local SpawnPart = workspace.SpawnLocation -- Make this a part where you want the player to return to
local function SelectRandomPlayer() -- Function for getting a random player
repeat wait() until Players:GetPlayers() ~= 0 -- New servers, wait for the first player to join
local Players = Players:GetPlayers()
local NumberOfPlayers = #Players
return Players[math.random(1,NumberOfPlayers)]
end
while task.wait() do
local Player
repeat
Player = SelectRandomPlayer() -- Returns a random player
until Player.Character -- Make sure the player has a character (is loaded in)
local Character = Player.Character -- Get Character
Character:PivotTo(TeleportPart.CFrame) -- Move player to teleport part
task.wait(DelayBetweenGrabs)
Character:PivotTo(SpawnPart.CFrame) -- Move player back
end
Make the teleport part and spawn part whatever parts you’re using for each respectively then you should be good.
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Thanks! Where should i put it in?
You can use a server script in server script service as long as it’s happening on the server, otherwise other clients won’t see the players teleporting.
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