Random Room Decor Generation

I have created a random room decor generator with only 28 lines of code. The system is very efficient, doesnt lag at all, costs very low on memory, ensures the correct positioning of every object, and excludes possibility of blocking player’s path, or creating two objects in the same position. It is also easily customizable. I can past any objects in a specific folder, and the system will choose randomly from those objects, to put into the room.

Just wanted to share the prototype. This system will be used in an upcoming game, which also will be posted here.

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nice but its not that good tbh ur just using math.random thats all!

Yes, in the system i wrote, that does all the above mentioned things, there is also math.random used, as it is the main way to make random things. Would it be that good if i used unnecessarily complicated things?))