I have been experiencing issues with exploiters and Crashes in the past but Im wondering why theres type of errors occur before my game crashes.
Is it possible that this is a new exploit crash method or is it just a bug that I can fix? All Help and feedback appreciated!
Have you turned on Filtering Enabled?
Filtering enabled is enabled in every game, even in “non-fe” games. In “non-fe” games you still can’t run fe-disabled exploits. Honestly I believe it’s just roblox failing to load an asset because of the extremely high ping server crashing causes.