Does anyone know how to fix the random shadow dots? (They go away if the shadows are off, but I want to keep them(I want to keep shadows in general not the random dots))
This looks like a topology error. Can you go into the software you made the mesh in and take a screenshot of the topology?
I could be wrong, but I noticed that there are two blue lines on each edge. Can you try merging those together?
can you go into blender and take a screenshot of the normals?
also does it still have those spots once you apply a material or color?
1:
2: The same thing happens when I apply a color in Roblox Studio. I haven’t tried applying a color in Blender yet, but I’m sure it’ll be the same.
do you have any textures on it in blender?
try just deleting any texture if there is one
I have no textures or anything in Blender
It’s just the model
I’ve seen a few other posts with the same issue, but none of them had a solution.
hmm idk then maybe try remaking the model?
I can do that, but I’d like to have a solution in case it happens with more complex models.
hm seems like a bug and it doesnt seem that anyone has a solution sorry