As of around May 14th, a huge and continuous jump of “Temp read failed.” warnings started happening for my game; Avatar Outfit Creator
In my game, there is stands to display user outfits which I noticed has been affected from the warnings so I suspect it is related.
The outfits should spawn on the stands at the beginning of the game instantly but now it takes several minutes.
The system uses MessagingService, AvatarEditorService, and HttpService but I am unable to find out what is specifically causing the warnings.
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Thanks for the report! I filed a ticket in our internal database and we’ll follow up when we have an update for you.
Hi @Brad_Developer, this sounds like it could be a temporary issue with content delivery for those assets. Are you still facing the same issue with your game?
Hello,
I found out it’s because we use Humanoid:ApplyDescription and InsertService:LoadAsset to add Catalog items made by others but it silently warns with Temp Read Failed if the item is Content Deleted.
I ended up solving this for our use case by requesting InsertService:LoadAsset in a pcall and checking if it errors with "Asset is not approved for the requester".
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Thanks for confirming, this is also useful feedback for us (that deleted items silently fail).
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