i have shortened it to one
return function() game:GetService(“HttpService”):GenerateGUID() end
i have shortened it to one
return function() game:GetService(“HttpService”):GenerateGUID() end
Gotta admit - for a first post, pretty good post construction. Also, this will be very useful for generating secret user Keys or something like that! Well done and keep up the good work.
supposed to be GenerateGUID(false) if used to a important key so its not in {}
But why would you not want the brackets?
bc u wanted string not string in a table, but u can unpack it
The brackets are part of the string, it’s like “{hkjlsf343-hJKFH67OI}”
u waste few byte for extra length (~2-4b), optimization and effiency is 1st (my opinion)
That makes more sense. But why not use string.pack
?
In that case, why don’t you do just a random Unicode character or an internal ID system to get random generator? why don’t you do tostring(math.random())
back to you,its your opinion to choose which should u pick
I shortened it down to one
local http, str = game:GetService("HttpService"), http:GenerateGUID()
JK lol. thought it was funny maybe its not. idek if it will work. But all in all. This module looks cool and looked fun to make