Random sword fighting project

Hello there,
Recently, I was bored so I went into studio and created a little project. It actually turned out pretty well, even though I wasn’t planning to make a game out of it. All I made is:

◆ Sword
● Working slash and lunge (default roblox sounds and animations)
● Working damage on contact and debounce

◆ Dummy
● When attacked, turns agressive and deals damage on contact. Does not deal damage to characters with the same ‘Team’ value
● Finds closest player and moves to them (does not use pathfinding as that was unreliable to me in the past, might change though)
● Depending on the ‘Importance’ value of a dummy, others will react when it is attacked if they are in range. Priorities:
0 [Dark Grey] - 0 studs, nobody will react
1 [Blue] - 20 studs, importance 0 and 1 will react
2 [Red] - 60 studs, importance 0, 1 and 2 will react
3 [Yellow] - infinite, all will react

Here’s the link if you want to play: (Use the button to spawn dummies, its temporary while i dont make something)