Random things getting deleted from workspace when pressing play

Hello, Ive had this issue a few times within Roblox games and I have no idea why it occurs. Upon pressing play in Roblox Studio it deletes Half the things in workspace, I have no script that deletes anything from workspace as its a pretty new baseplate. I was wondering if there is any fix for this ?

Not In-Game:

In-Game:

2 Likes

Can collide might not be turned on for the parts, or not anchored properly.

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This issue can be caused by several factors. Here are some steps to diagnose and potentially fix the issue:

  1. Check for Hidden Scripts
  • Sometimes scripts might be hidden or embedded in objects you added from free models. Check all objects in your Workspace for any scripts that might be causing this behavior.
  1. Review Existing Scripts
  • Carefully review any scripts you have to ensure none of them are causing the issue. Look for any code that manipulates or deletes parts in the Workspace.
  • Pay attention to lines of code that use :Destroy(), :Remove(), or similar.
  1. Output Window
  • Open the Output window and observe any error messages or print statements when you press play. This can give you clues about what might be causing the issue.
  1. Anchored Parts
  • Make sure that the parts you want to keep are anchored. Sometimes unanchored parts can fall or be moved.
  1. Check Plugins
  • If you are using any plugins, disable them temporarily to see if the issue persists. Some plugins might have effects on your Workspace.
  1. New Baseplate Test
  • Create a new, empty baseplate project and add objects one by one to see if the issue persists. This can help you identify if a specific object or script is causing the problem.
  1. Backup and Restore
  • If you have a backup of your game before the issue started, try restoring it to see if the problem continues.

You might need to turn ‘StreamingEnabled’ to false- find it in the properties of Workspace.

Try setting Streaming; Behavior and Mode to Default.