I want to make ThriveChance and StayChance random.
Of course using math.random will make it choose between 1 or 2, but what it ever chooses will stay like that forever.
For example, if ThriveChance is equal to 1, then that’s totally fine IF I call it one time throughout the game, but if I call it multiple times, it will still be equal to 1, because thats what it chose at the start of the game.
Hopefully that made sense, and someone has a way to combat this.
Any help is appreciated!