- What do you want to achieve?
I’m trying to make a vest texture randomizer for my game.
These are the vest variants I came up with. (don’t mind the head placement its some weird glitch that fixes itself in game.)
- What is the issue?
I can’t figure out how to do this… It won’t even print what I tried to.
- What solutions have you tried so far?
Here’s my code that I came up with to test if I could find the vest inside the character. It’s in the Players Service.
Here’s the character layout;
local plrservice = game:GetService("Players") local function CharacterRandomizer(player) local char = player.Character if char then local vest = char:FindFirstChild("Dark Vest") if vest then print(vest) end end end plrservice.PlayerAdded:Connect(CharacterRandomizer)
If someone could help, I’d greatly appreciate it.