Randomly spawning player models within Workspace

Hi! I’m working on a tycoon-style joke game. I have 3 player models that have to be spawned every 3 seconds at a specified Location (of a part in Workspace called “MainPosition”). I’ve tried Model:MoveTo() but it doesnt work. To add, the models are in ReplicatedStorage. Any help?

You should Clone() the model and Parent it to workspace and change its CFrame or Position coordinates based on the “spawners”, MoveTo is to make them move

if you want to change their cframe u shouldnt use MoveTo() since that is really not the thing you should be doing. assuming the characters have a primarypart set (which should be either head or torso i dont remember) just use character:SetPrimaryPartCFrame(spawn.Position)

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Instead of moving it into at a part you could just specify the position by using Vector3.new

Will try. Thanks!

characters

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