Rapid Racers Changelog

rapid

6b0664321a2c4fa9a58640ba9c8b913d

This game has been canned for the moment, I lost the passion but I will work on the game in the future.

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Alpha Builds
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Update a0.1

  • Created new spawn land
  • Added set pieces such as anchors, clasps and strings.
  • Created shell buildings for the Garage and Character stores.
  • Created base central plaza.

Update a0.2

  • Created a more in depth and close to final garage.
  • Added props inside of garage.
  • Fixed bug where doors wouldn’t open.
  • Created statue base for central plaza.

Update a0.3

  • Created a more in depth Character store.
  • Added a second floor to character store.
  • Fixed bug where walls would collapse if walked into at certain angles.
  • Created interior props for Character store.
  • Created more interior props for Garage.

Update a0.4

  • Added textures to central plaza flooring and baseplate.
  • Added a new spawn point.
  • Optimised lighting so it looks and performs amazing on all devices.

Update a0.5

  • Added 2 playable characters through morphs, cannot buy these yet but are able to drive and morph into these.
  • Fixed bug where you couldn’t walk behind spawn point.
  • Added arch to environment so you couldn’t walk off the map.
  • Added seatable stands.

Update a0.55

  • Removed seatable stands, too buggy.
  • Limited the access to Character store, furnished but mechanics aren’t ready yet.

Update a0.6

  • Removed limited access to Character store, didn’t make sense.
  • Expanded the spawn exponentially, created more social hangout areas.
  • Added QOL changes to the exterior of the store.
  • Expanded roundabout to fit new length of hub.
  • Removed cloud and strings connected to cloud, it was ugly.

Update a0.7

  • Created early textures for the garage.
  • Created early logos for the garage.
  • Expanded the garage building and made more symmetrical.
  • Added pathways and arches to the character customisation shop.
  • Started to create exclusive items and fitting them on rigs (next stop is players!)
  • Fixed bug where the garage door overhang would fall off after colliding with automatic door.

Update a0.75

  • Fixed bug where unanchored parts would block the garage doorway.

Update a0.8

  • Improved Garage by removing tacky font placement and started adding decals but they aren’t final yet, just experimenting with what looks decent.
  • Removed centerpiece, it was way too large and obfuscated view of the map.