Rate combat system

I’m working on a game called Close Combat. Basically it’s a close combat game where you uses various hand to hand weapon (like nunchucks). I’ve been working on it only since yesterday so don’t expect too much :]. Anyway I’ve done the ui and animations if you’re bare handed. I’ll do the damage script and the realism the following day.

Anyway what do you think about the UI and animation overall ? Where can I improve (to be better than the competition) ?

Looks good. But I would suggest fixing the animations by making them faster as well as giving them more… FEEL. For this just see how YOU punch and try replicating. Simple as that.

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This combat system looks very good! I like the animations! Nice job on it! How long did it take to create the entire combat system?

I keep seeing this phrase each time from you, is there a meaning behind this.

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6 hours. Including scripting and perfecting animations

He just wanna know how long it takes to create certain things on average.

Curiosity man, hey when you see people creating stuff its nice to know all the details!

I’m starting to think its copy paste now rather than authentic though.

Well they do say something different every time, so yeah, dont really think its a copy paste, plus they probably just wanna know lol.