Rate my animations and model?

Hello everyone. I’m working on a free for all shooter game, and created a simple shotgun model and reload animation. Any tips on how to improve the animation. Just a reminder, I’m going for the blocky look on the guns, because I want the game to be simple more than realistic. Thank you everyone!

Video:

theres no left arm movement, maybe do that

also you dont load all the shells into the ejection port you can load them through the bottom

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Ohhh shoot, my fault. Is there like a compartment, or? Also, what should the left arm movement be like?

I think they needs to be a fire animation. Make it so it has recoil showing how powerful the gun is. Cuz yk what doesn’t have recoil: nerf guns.

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Oh yeah, forgot to mention im working on that, mb

it loads like this

Ohhh, alright. Thank you so much bro!

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Btw, also added an M4A1:


Thoughts?

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Hmm that is good for beginner, maybe makeing stock bigger and carry handle lower. Try looking up M4A1 for referebnce they going off eveery dfetail. (well, not all details that would take so long)

Updated:

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I rate your animations and model 8/10! They’re nice! Good job on all of them! How long did they all take to make for you?

That does look better, some parts could use beveling or more porportionate to real m4a1, and I recommend if you want to add a picatinny rail just for some extra detials on carry handle and the handgaurd but handguard usally it might ot might not anywa I got to go I will be tomorrow

Thanks for the feedback! Characters

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Hey, thanks for the response! It took me around half an hour to an hour and a half to model them, so an average of about 1 hour, I suppose. Do you see any improvements that can be made while still keeping that blocky vibe to the guns?

It looks so cool! Good job on your work! :slightly_smiling_face:

Thanks! It’s my first time building, so I’m pretty proud of these!

I think the model is lookg great, especially if this is like your first time doing something like this. The animations look a little basic and i think just need a bit more movement, but overall nice job!

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Thanks a lot! Is there any specific movements I should add in the animations?

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Maybe head movement or some kind of backround movement with the character that will make the animations feel more smooth

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Alright, thanks for the input, will send images / pictures after I send them!

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